*:・゚Muriel゜゚・*
  • ⋆⭒˚.⋆ About Me ☆゚.*・。゚

picture lock

5/2/2025

1 Comment

 
With picture lock due at the end of this week, I've been roughly animating/extensively keyframing across the entire film, and re-timing shots. I put in some of the changes recommended to me last week:
  • "zoomed out" the first shot and panned it a bit to show the background a bit better
  • re-timed the run in and run out of the house; and I especially worked on the shot in which Lorraine's first ladybug flies out her mouth.
  • animated the plants growing tall in the last shot
  • added a car driving by in the distance when Lorraine is lying in the grass
  • keyframed Lorraine's epiphany so that she goes :o

That's it!!! Just working on timing.
1 Comment

Approaching picture lock

1/2/2025

0 Comments

 
This past week, I've been adding more keyframes throughout the film, particularly the first 2 scenes. I'm having difficulty with the acting, and I was trying to avoid using video references. Often, with drawing and with animating, I get lost in my references and my work loses some character, my animation becomes less elastic, and it starts to look rotoscoped, in a bad way.

I presented my progress on Thursday (not realizing that the version I showed in class actually didn't include a lot of the keyframing I did this week, I messed up my files due to a lack of sleep, sorry) and got some more feedback from Jean and the class.
  • Shot 2.2: don't have Lorraine looking wistfully out the window, just animate the flowers drooping a bit after she goes inside​, and have some dead flowers fall off
  • Film myself acting for Lorraine closeups (face acting)
  • Hold shot 2.1 empty before Lorraine runs in, and have her skid the corner
  • In the first shot, play up how nice and fancy the place is where she's having tea time with her friend before the bugs come out, like maybe widen the shot and pan a bit to show the beautiful space they're in. this will make it more mortifying when she vomits bugs
  • Shot 1.3: let Lorraine still be holding her cup for continuity and so that when she opens her mouth a second time it's to talk/laugh it off/try to sip again.

That's it for current next steps! I'm making so many little changes it's hard to keep track of them. Picture Lock is next week and I'll have to spend lots of time keyframing to make it. The flow is getting easier now and it takes less time and effort to make new drawings every week. When I work out now, I think of my movements in keyframes.
0 Comments

Sound Exchange

22/1/2025

0 Comments

 
Background Update
I finally painted a background that I like!!! The buildings are detailed with washes of color and some bricks and windows. For this shot, the sky is changing from sunset to nighttime to sunrise, with the sun and moon rotating like they're on a spinning wheel. The clouds, stars, and birds will be coming in and out from outside the frame.
The buildings don't change color at all and I think it still works. I know I said I would adding a bunch of lineart to my backgrounds but for this shot, it made the buildings feel smaller than I want them to. I think this will look REALLY good all pixelly!!!! I'm so excited to draw it with my special brush!!!
Sound Exchange
Jesu and I partnered up for this homework assignment, which was to exchange detailed feedback on what we would do with each other's soundtracks. He was super generous with his feedback and I feel so hopeful now that I have clear ideas for what to do next!

Here is the list of advice from Jesu (and I will be implementing all of it):
Sound
  • Slight amb during title screen
  • Add footsteps for friend (shot 1)
  • Slight amb on bathroom scene (faucet water drops!!!)
  • Lorraine should be audibly crying while she runs home
  • More sniffles when she’s crying in the bathroom
  • The toy sword sound (the SFX of ladybugs hitting the mirror): repeat it in different pitches to reflect the ladybugs hitting the mirror at dif angles OR foley it by dropping a mix of mini m&ms and regular m&ms on a mirror
  • More whimpering when she’s in bed
  • City soundscape during sky transition scene (cars, etc), bird chirps for the sunrise
  • Lorraine should scream (garbled) off-screen before she starts running out the door
  • Thud on grass spot fx
  • Cars driving by in distance when Lorraine is laying in grass
  • Black screen: to show the passage of time, show either in SFX or in a new shot Lorraine driving away in a van/truck and the cityscape gets quieter
  • Last scene with Lorraine's happy ending, the bugs should be much quieter than the music
Edit
  • Add a lot more pauses.
  • First close up of Lorraine: have her blow onto coffee​
  • Add a couple seconds on her licking her tear, exaggerate the movement
  • Have Lorraine open her mouth in the bathroom a lot slower, show her being scared to open her mouth. Have a lot of tension BEFORE she finally opens her mouth
  • Sky transition scene: have it move like one of those kids toys that spin into different animal sounds (love this advice)
  • When Lorraine is waking up: have her eyes flicker a little bit and she should be smiling BEFORE she wakes up and realizes her reality. Then when her eyes open the SFX should be glass cracking
  • Have Lorraine look both ways before crossing the street
  • Lorraine should cough on the ground and cough up a couple more bugs
  • Lorraine should go :o before smiling in her Epiphany
  • During the shot of Lorraine's epiphany, show the ladybug finishing up the Aphid
0 Comments

Animatic Update, Color tests

16/1/2025

0 Comments

 
In the last week of the fall semester, I fully animated the shot of a ladybug flying onto a clover with an aphid crawling over it. I don't love how it looks, and it made me realize that if I try to color in this project in TvPaint using local color for everything, I'm not going to get a sophisticated color palette.

For now, I am using Photoshop to paint some color keys with techniques like underpainting and light washes of color, using square and triangle painting brushes. I plan to use as references for when I render my backgrounds with the pixel brush technique.
Picture
I worked on a color script and some background color keys. It helps to see the whole film's palette on one page, but it is still too dependent on local color. Getting away from rendering things the way they "should be" is really hard, but I want this cartoon to look interesting!!!

I particularly like the city shots and Lorraine's bedroom. I think this film really works best when the backgrounds don't draw too much attention (some of my classmates even said they think I should keep it black and white except for the bugs). So at least this color script was helpful to figure out what I DON'T want.

​
​Taking inspiration from Fritz the Cat's cityscapes, I think I will be leaning away from the simplicity of UPA designs and lean into adding details in my backgrounds, while keeping each scene in an almost completely monotone color scheme.
Picture
0 Comments

Editing Exchange

21/11/2024

0 Comments

 
Saehee and I decided to do our editing exchange together. We booked the Cintiq lab at the CDA and worked for a couple hours.

We edited Saehee's animatic first. I made a lot of timing changes, mostly extending frames for much longer. I also added frames for a title and for credits.
Their animatic starts with a few frames of text that explains the myth they're exploring. I ran the text through a calculator that tells you how long to hold text on screen for legibility and we found that this exposition, when paced slowly enough to actually read, lasts 30 seconds.
Afterwards, we re-timed and reordered each sequence. A lot of frames needed to be held for much longer, taking into account the amount of time needed to animate the movements. Before this, Saehee was worried that they had a lot of gaps in their animatic, but in the end they actually had 2 minutes and 30 seconds of content and need to cut down.

We started editing my animatic next. I had a clear idea of the edits to make (see last week's list), so we just had that to follow. Unfortunately, TV Paint wasn't opening in the Cintiq lab so we had to use Saehee's laptop instead and then it crashed without saving. So.

I did my own timing edits later but we talked about my project and Saehee gave me a really good idea: for the scene where Lorraine wakes up in her room full of ladybugs, I could recreate the rose petal scene in American Beauty.
0 Comments

animatic - second pass

14/11/2024

0 Comments

 
I finally figured out the formula to create a custom brush in TV Paint that looks like the MS Paint pencil. What was missing before was 30% step. I chose this line thickness for now, but I'm still unsure about it. I might decide to use a smaller line for items in the background, or keep the same line thickness throughout. I'm leaning more towards keeping the same line thickness throughout.
Using this new brush, I redrew each image from my storyboard and added more frames in between to specify the timing of the movements better.

This time I drew Lorraine as she appears in my character design instead of as a stick figure, and honestly, it's just not as funny. The emotions are a lot less raw than when there were no details in the face. I will have to get used to drawing Lorraine in a bunch of poses and emotions.
Feedback from class and from Jean
  • first shot: add a second of both girls sitting together before cut
  • first ladybug: add a pause between ladybug flying out and Lorraine's reaction, give her time to process
  • when Lorraine is looking in the mirror and leaning in, add 12-24 frames before she opens her mouth. Maybe have her open her mouth, see a bug/bugs, close mouth, pause, open again (show her thinking)
  • Lorraine's bedroom: make the bed smaller in frame
  • scene of Lorraine sleeping: everyone in the class said to make the room MORE red. Like someone said to make the screen entirely red and then have Lorraine's eyes forcibly open like in cartoons when a character is in the dark and only their eyes appear.
  • hold the shot of the front of Lorraine's house a bit longer, maybe shorten the frame right before?
  • shorten the run across the street, only needs to be like 2 seconds
  • when Lorraine smiles, hold that image 1-2 seconds longer
  • hold black screen 1-2 seconds longer too, need to show passage of time more clearly...
  • last scene: while Lorraine is dancing, cut back and forth between shots of garden pests being eaten. also, show the plants growing up from the dirt.
  • exaggerate the plants in front of Lorraine's house (windowsill + yard), both in the before and after. nobody caught that the plants on her windowsill were dead before and blooming after. when they are dead, maybe have flies or stink lines or something in the "before" and then a heavenly glow in the "after". color will help with this.
  • when the ladybug eats the aphid, the flower they are on can grow immediately to show the beneficence of the ladybug

I also want to try cutting out Lorraine's friend at the beginning! It might save me a few seconds and make exposition simpler to just introduce Lorraine alone.

Style tests
Since I got my custom brush pretty good, I wanted to test out my visual treatment. I started with some color tests for the park scene. The way I picked the colors was super random and not great but it was an okay place to start. I picked the one I liked best and drew out the background as it appears in my animatic, but with more detail.
Picture
Picture
I made some slight edits in like, the horizon line and the placement of the trees and whatever. I don't love this drawing but again it's a helpful start.

The next steps for this specific background are:
1. thumbnailing different layouts
2. refined color tests
3. redrawing, trying out different line thicknesses
0 Comments

ANimatic - First pass

24/10/2024

1 Comment

 
This week, aside from the design exchange, I timed out my own project into a first draft animatic. All I really did for this was bring my rough crappy MS Paint storyboard into TV Paint, then isolate each drawing and time them. It didn't take too long, and the final result is a film that's just about 1 minute 40 seconds.

For sound, I made a list of all the SFX I would need to search for on Metadigger:
  • light jazzy tune (intro)
  • single ladybug flying
  • handful ladybugs flying
  • gasp (horror)
  • angry/disgruntled crowd
  • running footsteps on wood
  • door swing open (fast)
  • running footsteps on sidewalk
  • running footsteps up stairs
  • front door open
  • front door slam
  • house amb
  • mouth open wide
  • 3-4 ladybugs flying
  • ladybugs crawling on surfaces
  • bugs chittering
  • sniffle (sad)
  • mouth open "ahh"
  • several ladybugs hitting window
  • several ladybugs crawling
  • wimpering
  • sad music
  • sigh
  • bed rustling (turning over) x2 
  • wimper
  • circular woosh (for sun going down and moon coming up)
  • very quick day-to-night sound (cars driving 2 sec, crickets 2 sec)
  • morning sounds 2 seconds (birds chirping maybe)
  • snoring 4 seconds
  • LOTS of bugs crawling and flying in small room (amb, 10 seconds)
  • squeek squeek for rubbing eyes
  • front door swing open
  • runnign down front steps
  • running on street
  • crying
  • foot hit rock
  • blarrgg
  • buzzing of many ladybugs
  • body thud on grass
  • crawling bugs on grass
  • park amb (car driving by)
  • single ladybug flying/buzzing
  • small wet crunch
  • farm amb (irrigation, animals)
  • harmonious buzz of very many bugs
  • dancing footsteps on dirt
  • happy jazzy tune for credits

I decided not to go with basically any ambiance sound, and to use minimal human sound. Metadigger doesn't even have any female vocals of gagging and coughing. The bug sounds are a mix of bee sounds, cartoon fly sounds, and wasp swarms. I used sound clips from the Hanna-Barbera and Warner Bros Cartoon libraries whenever possible.
1 Comment

    Lorraine and the Ladybugs

    This is my weekly production blog for Lorraine and the Ladybugs, my final project in the Film Animation BFA.

    ​Excel sheet with schedule, shot list, etc.

    Archives

    April 2025
    February 2025
    January 2025
    November 2024
    October 2024
    September 2024

    Categories

    All
    Backgrounds
    Pitch
    Pre Production
    Production
    Sound
    Story
    Timing

Proudly powered by Weebly
  • ⋆⭒˚.⋆ About Me ☆゚.*・。゚