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I am an animator with a background in illustration. My artwork is primarily digital and celebrates the limitations of digital media.
Born in 2000, I began using computers just before the concept of “user interface” was being developed and standardized. For the first few years of my conscious life, the look of digital spaces still reflected their true nature: an assortment of pixels. Intentionally or not, the limits of the screen added texture to digital images that made the virtual world feel like an alternate dimension. In my artwork, I channel the excitement towards computer graphics of that era to create images that proudly display what they are at the elemental level. ⋆。°✩ ⋆⭒˚.⋆ Lorraine and the Ladybugs is a cartoon about a neat girl who suddenly, inexplicably, begins spewing ladybugs from her mouth each time she opens it. Lorraine is based on early versions of the program MS Paint, which severely limited how good a drawing can look. The inescapability of the horrible image quality seems like an obstacle at first, but MS Paint has become my favorite tool as an artist because of it. Being forced to let go of the need for a clean line allows me to draw more expressively. ⋆。°✩ ⋆⭒˚.⋆ When I started storyboarding this project, I thought it would be hilarious to animate somebody throwing up a bunch of ladybugs. I just wanted to make a light-hearted, unserious cartoon with MS Paint-inspired visuals. As I was working on it, I realized that I had accidentally expressed a lot of my feelings about living with ADHD. It's sometimes frustrating and isolating to feel like I just can't function like everybody else, but life with ADHD is also sometimes really funny! And eventually I learned how to live with it :) ⋆⭒˚.⋆
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Lorraine and the LadybugsThis is my weekly production blog for Lorraine and the Ladybugs, my final project in the Film Animation BFA. Archives
April 2025
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